This app is in early development, that needs to be on the forefront of everyone’s mind when looking at this app. It’s an amazing AI DnD style app that when I compare it to others offers far more than... See more
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The game is extremely buggy—don’t waste your time contacting customer service. During a battle I was flooded with error messages, freezes, and forced rerolls. It seemed to start after I used profanity... See more
Keeping I mind that this game is still in development my only real issues are 1: the lack of unique names. iv been playing for a week and already have met several characters with the same names (2 b... See more
An uninspiring disappointment of a "game." You can't even call it a game because the actual game functions are completely broken. Everweave is a choose your own adventure book being marketed as a game... See more
Though I thought I would enjoy the game…
Though I thought I would enjoy the game it gave me more headaches than it should.
1. The inventory management system is don't work often I came across instances if you say you go to shops and ask what they have in stock or what wares they sell it will remove your currency for just asking questions. Also, if you're going to have a robust inventory you have to make a copy yourself to manage it because the system will forget that you loot such items even when it shows in your inventory that is it is there. There are times the system fixes this, but it depends on its mood or in my opinion the person behind the game. They will make you use your "messages" on purpose, so you have to buy more later.
2. Looting items sometimes the system say you have the item but fail to pull up the looting interface. Without the interface you can't select the items you want or take all. in the message display it says you have the item, but when you want to use or sell such items the system says you don't have it in your inventory. again, you must argue with the dungeon master and sometimes it fixes it other times it doesn't, it tells you to forget about it and move on. then sometimes it makes you to continue to use your messages for you to buy more messages.
3. Multiclassing, the system allows you to multiclass, but not all of your spells and skills will be activated. I played as a fighter but multiclass to a paladin once I leveled up to level 2. my bless and utility spells works like heal outside of battle but in combat you can't cast it. I couldn't use divine smite. The system only uses the spells and abilities listed on the system interface active abilities. So even when the system out of combat says you do have the spell divine smite and tell you, you can use it in combat. it won't let you and say because it is not on the list you can't use it.
4. there will be times when it says you killed an opponent, but they don't truly die. You have to kill them again even when it displays 0 HP. there isn't even a roll for the enemy to use last stand they just come back to life for no reason. And it isn't even boss monsters or characters it's just the mob characters. To me it feels like that is intentional so you can use more or your messages.
5. It reuses the names very often. I met a lot of borin, elara, lyra, durin, and elms that i am confused on who is a shop owner, one of my companions, a council member, an enemy and so forth. if you don't call the system out it will use the same first and last names over and over.
6. the damage roll in combat doesn't calculate correctly. for my character I equipped a greatsword with a damage roll of 2d6. there have been many times where the damage roll was using 1d4 or 1d6. I had to argue with the dungeon master again to calculate it correctly. sometimes it recalculates it other times it says sorry I will calculate it correctly on the next attack or it just straight out ignore you and tell you too move on.
7. just like character names it will use the same name for places. You have to be very specific where you go if you try to travel back to some places. for instance, if say you want to go back to havenreach, but there is a different settlement name havenreach you must specify which one. like let's go back to havenreach where has master artificer Durin's shop.
8. If you have companions with you and want that character to examine something or investigate it will use, your character stat for the roll. So, my character is a fighter, and Elara was a wizard I asked her if she can examine some arcane tech so we can figure out how to activate it the dice roll with a -1 modifier because my paladin fighter intelligence stat was 8. Elara is a wizard so her intelligence should be higher. so, no matter what you do know that every dice roll is based on your character. having companions is just flavor and sometimes gives you hint on what to do. in battle, that's if the system adds them in battle they mostly suck. they miss quite often.
9. if you give items to other characters sometime the inventory system will still hold that item in your inventory. you can talk to the dungeon master to remove it and make sure it goes to the other character's inventory, but it depends on the system mood if it wants to or not. again, another way to make you use your messages to buy more.
10. This does not happen often but when it does it irritates the hell out of me. When you do a successful roll and the dungeon master thinks it has an error at the end. so, you have input your action again and re roll and you get an unsuccessful roll. Sometimes I think that error was deliberate.
I love the concept of the game especially you can do it anytime on your phone, but I don't know if it's worth the money
This would be great but
This would be great but, the devs are too greedy. You have a monthly message limit,which you will burn through with 30mins-1 hour, then you're forced to pay for more messages. The the prices for messages are absurd. Not free play friendly not comsumer friendly. Soon as I saw this I immediately uninstalled.
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